Files
lifeRestart/src/ui/themes/cyber/cyberProperty.js
Vick Scarlet c06cd9ea62 update daily
2021-11-09 00:08:05 +08:00

244 lines
9.7 KiB
JavaScript

export default class cyberProperty extends CyberPropertyUI {
constructor() {
super();
const types =
this.#types = core.PropertyTypes;
this.btnCharmIncrease.on(Laya.Event.CLICK, this, this.onPropertyAllocate, [types.CHR, 1]);
this.btnCharmReduce.on(Laya.Event.CLICK, this, this.onPropertyAllocate, [types.CHR, -1]);
this.btnIntelligenceIncrease.on(Laya.Event.CLICK, this, this.onPropertyAllocate, [types.INT, 1]);
this.btnIntelligenceReduce.on(Laya.Event.CLICK, this, this.onPropertyAllocate, [types.INT, -1]);
this.btnStrengthIncrease.on(Laya.Event.CLICK, this, this.onPropertyAllocate, [types.STR, 1]);
this.btnStrengthReduce.on(Laya.Event.CLICK, this, this.onPropertyAllocate, [types.STR, -1]);
this.btnMoneyIncrease.on(Laya.Event.CLICK, this, this.onPropertyAllocate, [types.MNY, 1]);
this.btnMoneyReduce.on(Laya.Event.CLICK, this, this.onPropertyAllocate, [types.MNY, -1]);
this.inputCharm.on(Laya.Event.INPUT, this, this.onPropertyAllocateInput, [types.CHR]);
this.inputIntelligence.on(Laya.Event.INPUT, this, this.onPropertyAllocateInput, [types.INT]);
this.inputStrength.on(Laya.Event.INPUT, this, this.onPropertyAllocateInput, [types.STR]);
this.inputMoney.on(Laya.Event.INPUT, this, this.onPropertyAllocateInput, [types.MNY]);
const selectAll = ({currentTarget: item}) => { item.text=''; };
this.inputCharm.on(Laya.Event.MOUSE_DOWN, this, selectAll);
this.inputIntelligence.on(Laya.Event.MOUSE_DOWN, this, selectAll);
this.inputStrength.on(Laya.Event.MOUSE_DOWN, this, selectAll);
this.inputMoney.on(Laya.Event.MOUSE_DOWN, this, selectAll);
this.btnRandomAllocate.on(Laya.Event.CLICK, this, this.random);
this.btnNext.on(Laya.Event.CLICK, this, this.next);
this.listSelectedTalents.renderHandler = Laya.Handler.create(this, this.renderTalent, null, false);
}
#types;
#propertyPoints;
#propertyAllocate;
#propertyAllocateLimit;
init({talents}) {
this.listSelectedTalents.array = talents;
const talentIds = talents.map(talent => talent.id);
// core.talentReplace(talentIds);
this.#propertyPoints = core.getPropertyPoints(talentIds);
this.#propertyAllocateLimit = core.propertyAllocateLimit;
this.labLeftPropertyPoint.text = this.#propertyPoints;
this.#propertyAllocate = {
[this.#types.CHR]: 0,
[this.#types.INT]: 0,
[this.#types.STR]: 0,
[this.#types.MNY]: 0,
[this.#types.TLT]: talentIds,
}
this.updateAllocate();
}
next() {
if (this.total < this.#propertyPoints) {
return;
}
UIManager.getInstance().switchView(
UIManager.getInstance().themes.TRAJECTORY,
{
propertyAllocate: this.#propertyAllocate,
talents: this.listSelectedTalents.array,
}
);
}
get total() {
return this.#propertyAllocate[this.#types.CHR]
+ this.#propertyAllocate[this.#types.INT]
+ this.#propertyAllocate[this.#types.STR]
+ this.#propertyAllocate[this.#types.MNY];
}
updateAllocate() {
const charm = this.#propertyAllocate[this.#types.CHR];
const intelligence = this.#propertyAllocate[this.#types.INT];
const strength = this.#propertyAllocate[this.#types.STR];
const money = this.#propertyAllocate[this.#types.MNY];
this.inputCharm.text = ''+charm;
this.inputIntelligence.text = ''+intelligence;
this.inputStrength.text = ''+strength;
this.inputMoney.text = ''+money;
this.labLeftPropertyPoint.text = this.#propertyPoints - this.total;
this.btnCharmIncrease.disabled = this.btnCharmIncrease.gray = false;
this.btnCharmReduce.disabled = this.btnCharmReduce.gray = false;
this.btnIntelligenceIncrease.disabled = this.btnIntelligenceIncrease.gray = false;
this.btnIntelligenceReduce.disabled = this.btnIntelligenceReduce.gray = false;
this.btnStrengthIncrease.disabled = this.btnStrengthIncrease.gray = false;
this.btnStrengthReduce.disabled = this.btnStrengthReduce.gray = false;
this.btnMoneyIncrease.disabled = this.btnMoneyIncrease.gray = false;
this.btnMoneyReduce.disabled = this.btnMoneyReduce.gray = false;
if (this.total >= this.#propertyPoints) {
this.btnCharmIncrease.disabled = this.btnCharmIncrease.gray = true;
this.btnIntelligenceIncrease.disabled = this.btnIntelligenceIncrease.gray = true;
this.btnStrengthIncrease.disabled = this.btnStrengthIncrease.gray = true;
this.btnMoneyIncrease.disabled = this.btnMoneyIncrease.gray = true;
} else if (this.total <= 0) {
this.btnCharmReduce.disabled = this.btnCharmReduce.gray = true;
this.btnIntelligenceReduce.disabled = this.btnIntelligenceReduce.gray = true;
this.btnStrengthReduce.disabled = this.btnStrengthReduce.gray = true;
this.btnMoneyReduce.disabled = this.btnMoneyReduce.gray = true;
}
if (charm <= this.#propertyAllocateLimit[0]) {
this.btnCharmReduce.disabled = this.btnCharmReduce.gray = true;
} else if (charm >= this.#propertyAllocateLimit[1]) {
this.btnCharmIncrease.disabled = this.btnCharmIncrease.gray = true;
}
if (intelligence <= this.#propertyAllocateLimit[0]) {
this.btnIntelligenceReduce.disabled = this.btnIntelligenceReduce.gray = true;
} else if (intelligence >= this.#propertyAllocateLimit[1]) {
this.btnIntelligenceIncrease.disabled = this.btnIntelligenceIncrease.gray = true;
}
if (strength <= this.#propertyAllocateLimit[0]) {
this.btnStrengthReduce.disabled = this.btnStrengthReduce.gray = true;
} else if (strength >= this.#propertyAllocateLimit[1]) {
this.btnStrengthIncrease.disabled = this.btnStrengthIncrease.gray = true;
}
if (money <= this.#propertyAllocateLimit[0]) {
this.btnMoneyReduce.disabled = this.btnMoneyReduce.gray = true;
} else if (money >= this.#propertyAllocateLimit[1]) {
this.btnMoneyIncrease.disabled = this.btnMoneyIncrease.gray = true;
}
}
check(left, right, value) {
if (value < left) return false;
if (value > right) return false;
return true;
}
random() {
let t = this.#propertyPoints;
const arr = new Array(4).fill(this.#propertyAllocateLimit[1]);
while (t > 0) {
const sub = Math.round(Math.random() * (Math.min(t, this.#propertyAllocateLimit[1]) - 1)) + 1;
while(true) {
const select = Math.floor(Math.random() * 4) % 4;
if(arr[select] - sub <0) continue;
arr[select] -= sub;
t -= sub;
break;
}
}
this.#propertyAllocate[this.#types.CHR] = this.#propertyAllocateLimit[1] - arr[0];
this.#propertyAllocate[this.#types.INT] = this.#propertyAllocateLimit[1] - arr[1];
this.#propertyAllocate[this.#types.STR] = this.#propertyAllocateLimit[1] - arr[2];
this.#propertyAllocate[this.#types.MNY] = this.#propertyAllocateLimit[1] - arr[3];
this.updateAllocate();
}
onPropertyAllocate(type, value) {
if (!this.check(
this.#propertyAllocateLimit[0],
this.#propertyAllocateLimit[1],
this.#propertyAllocate[type] + value
)) {
return;
}
if (!this.check(
0,
this.#propertyPoints,
this.total + value
)) {
return;
}
this.#propertyAllocate[type] += value;
this.updateAllocate();
}
onPropertyAllocateInput(type, inputItem) {
let value = parseInt(inputItem.text) || 0;
const total = this.total;
if (total + value < 0) {
value = this.#propertyAllocateLimit[0] * 4 - total;
} else if (total + value > this.#propertyPoints) {
value = this.#propertyPoints - total;
}
if (value < this.#propertyAllocateLimit[0]) {
value = this.#propertyAllocateLimit[0];
} else if (value > this.#propertyAllocateLimit[1]) {
value = this.#propertyAllocateLimit[1];
}
const alter = value - this.#propertyAllocate[type];
if (alter) {
this.onPropertyAllocate(type, alter);
} else {
this.updateAllocate();
}
}
renderTalent(box, index) {
const dataSource = box.dataSource;
console.debug(index, dataSource, box);
const labTitle = box.getChildByName("labTitle");
const grade1 = box.getChildByName("grade1");
const grade2 = box.getChildByName("grade2");
const grade3 = box.getChildByName("grade3");
const labDescription = box.getChildByName("labDescription");
labTitle.text = dataSource.name;
labDescription.text = dataSource.description;
switch (dataSource.grade) {
case 1:
grade1.visible = true;
grade2.visible = false;
grade3.visible = false;
break;
case 2:
grade1.visible = false;
grade2.visible = true;
grade3.visible = false;
break;
case 3:
grade1.visible = false;
grade2.visible = false;
grade3.visible = true;
break;
default:
grade1.visible = false;
grade2.visible = false;
grade3.visible = false;
break;
}
}
}