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add laya
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176
src/modules/talent.js
Normal file
176
src/modules/talent.js
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import { clone, weightRandom } from '../functions/util.js';
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import { checkCondition, extractMaxTriggers } from '../functions/condition.js';
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import { getRate } from '../functions/addition.js';
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class Talent {
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constructor() {}
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#talents;
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initial({talents}) {
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this.#talents = talents;
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for(const id in talents) {
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const talent = talents[id];
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talent.id= Number(id);
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talent.grade = Number(talent.grade);
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talent.max_triggers = extractMaxTriggers(talent.condition);
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if(talent.replacement) {
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for(let key in talent.replacement) {
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const obj = {};
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for(let value of talent.replacement[key]) {
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value = `${value}`.split('*');
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obj[value[0]||0] = Number(value[1]) || 1;
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}
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talent.replacement[key] = obj;
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}
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}
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}
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}
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count() {
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return Object.keys(this.#talents).length;
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}
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check(talentId, property) {
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const { condition } = this.get(talentId);
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return checkCondition(property, condition);
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}
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get(talentId) {
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const talent = this.#talents[talentId];
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if(!talent) throw new Error(`[ERROR] No Talent[${talentId}]`);
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return clone(talent);
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}
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information(talentId) {
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const { grade, name, description } = this.get(talentId)
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return { grade, name, description };
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}
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exclusive(talends, exclusiveId) {
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const { exclusive } = this.get(exclusiveId);
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if(!exclusive) return null;
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for(const talent of talends) {
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for(const e of exclusive) {
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if(talent == e) return talent;
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}
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}
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return null;
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}
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talentRandom(include, {times = 0, achievement = 0} = {}) {
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const rate = { 1:100, 2:10, 3:1, };
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const rateAddition = { 1:1, 2:1, 3:1, };
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const timesRate = getRate('times', times);
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const achievementRate = getRate('achievement', achievement);
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for(const grade in timesRate)
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rateAddition[grade] += timesRate[grade] - 1;
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for(const grade in achievementRate)
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rateAddition[grade] += achievementRate[grade] - 1;
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for(const grade in rateAddition)
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rate[grade] *= rateAddition[grade];
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const randomGrade = () => {
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let randomNumber = Math.floor(Math.random() * 1000);
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if((randomNumber -= rate[3]) < 0) return 3;
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if((randomNumber -= rate[2]) < 0) return 2;
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if((randomNumber -= rate[1]) < 0) return 1;
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return 0;
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}
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// 1000, 100, 10, 1
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const talentList = {};
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for(const talentId in this.#talents) {
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const { id, grade, name, description } = this.#talents[talentId];
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if(id == include) {
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include = { grade, name, description, id };
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continue;
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}
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if(!talentList[grade]) talentList[grade] = [{ grade, name, description, id }];
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else talentList[grade].push({ grade, name, description, id });
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}
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return new Array(10)
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.fill(1).map((v, i)=>{
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if(!i && include) return include;
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let grade = randomGrade();
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while(talentList[grade].length == 0) grade--;
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const length = talentList[grade].length;
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const random = Math.floor(Math.random()*length) % length;
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return talentList[grade].splice(random,1)[0];
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});
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}
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allocationAddition(talents) {
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if(Array.isArray(talents)) {
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let addition = 0;
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for(const talent of talents)
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addition += this.allocationAddition(talent);
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return addition;
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}
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return Number(this.get(talents).status) || 0;
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}
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do(talentId, property) {
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const { effect, condition, grade, name, description } = this.get(talentId);
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if(condition && !checkCondition(property, condition))
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return null;
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return { effect, grade, name, description };
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}
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replace(talents) {
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const getReplaceList = (talent, talents) => {
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const { replacement } = this.get(talent);
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if(!replacement) return null;
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const list = [];
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if(replacement.grade) {
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this.forEach(({id, grade})=>{
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if(!replacement.grade[grade]) return;
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if(this.exclusive(talents, id)) return;
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list.push([id, replacement.grade[grade]]);
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})
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}
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if(replacement.talent) {
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for(let id in replacement.talent) {
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id = Number(id);
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if(this.exclusive(talents, id)) continue;
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list.push([id, replacement.talent[id]]);
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}
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}
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return list;
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}
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const replace = (talent, talents) => {
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const replaceList = getReplaceList(talent, talents);
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if(!replaceList) return talent;
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const rand = weightRandom(replaceList);
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return replace(
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rand, talents.concat(rand)
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);
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}
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const newTalents = clone(talents);
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const result = {};
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for(const talent of talents) {
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const replaceId = replace(talent, newTalents);
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if(replaceId != talent) {
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result[talent] = replaceId;
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newTalents.push(replaceId);
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}
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}
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return result;
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}
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forEach(callback) {
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if(typeof callback != 'function') return;
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for(const id in this.#talents)
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callback(clone(this.#talents[id]), id);
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}
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}
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export default Talent;
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