update daily

This commit is contained in:
Vick Scarlet
2021-11-11 21:37:45 +08:00
parent c06cd9ea62
commit c94e9e7433
18 changed files with 574 additions and 244 deletions
+128 -4
View File
@@ -33,13 +33,137 @@ location.search.substr(1).split('&').forEach(item => {
core.config({
defaultPropertyPoints: 20, // default number of points for a property
talentSelectLimit: 3, // max number of talents that can be selected
propertyAllocateLimit: [0, 10], // scoop of properties that can be allocated
propertyAllocateLimit: [0, 10], // scoop of properties that can be allocated,
defaultPropertys: { SPR: 5 }, // default properties
talentConfig: { // config for talent
talentPullCount: 10, // number of talents to pull from the talent pool
talentRate: { 1:100, 2:10, 3:1, total: 1000 }, // rate of talent pull
additions: {
TMS: [
[ 10, { 2: 1 }],
[ 30, { 2: 2 }],
[ 50, { 2: 3 }],
[ 70, { 2: 4 }],
[100, { 2: 5 }],
],
CACHV: [
[ 10, { 2: 1 }],
[ 30, { 2: 2 }],
[ 50, { 2: 3 }],
[ 70, { 2: 4 }],
[100, { 2: 5 }],
]
},
},
propertyConfig: { // config for property
judge: {
// type: [min, grade, judge]
RTLT: [
[ 0, 0],
[ 0.3, 1],
[ 0.6, 2],
[ 0.9, 3],
],
REVT: [
[ 0, 0],
[ 0.2, 1],
[ 0.4, 2],
[ 0.6, 3],
],
TMS: [
[ 0, 0, 'UI_Remake_Times_Judge_Level_0'],
[ 10, 1, 'UI_Remake_Times_Judge_Level_1'],
[ 30, 1, 'UI_Remake_Times_Judge_Level_2'],
[ 50, 2, 'UI_Remake_Times_Judge_Level_3'],
[ 70, 2, 'UI_Remake_Times_Judge_Level_4'],
[ 100, 3, 'UI_Remake_Times_Judge_Level_5'],
],
CACHV: [
[ 0, 0, 'UI_Achievement_Count_Judge_Level_0'],
[ 10, 1, 'UI_Achievement_Count_Judge_Level_1'],
[ 30, 1, 'UI_Achievement_Count_Judge_Level_2'],
[ 50, 2, 'UI_Achievement_Count_Judge_Level_3'],
[ 70, 2, 'UI_Achievement_Count_Judge_Level_4'],
[ 100, 3, 'UI_Achievement_Count_Judge_Level_5'],
],
HCHR: [
[ 0, 0, 'UI_Judge_Level_0'],
[ 1, 0, 'UI_Judge_Level_1'],
[ 2, 0, 'UI_Judge_Level_2'],
[ 4, 0, 'UI_Judge_Level_3'],
[ 7, 1, 'UI_Judge_Level_4'],
[ 9, 2, 'UI_Judge_Level_5'],
[ 11, 3, 'UI_Judge_Level_6'],
],
HMNY: [
[ 0, 0, 'UI_Judge_Level_0'],
[ 1, 0, 'UI_Judge_Level_1'],
[ 2, 0, 'UI_Judge_Level_2'],
[ 4, 0, 'UI_Judge_Level_3'],
[ 7, 1, 'UI_Judge_Level_4'],
[ 9, 2, 'UI_Judge_Level_5'],
[ 11, 3, 'UI_Judge_Level_6'],
],
HSPR: [
[ 0, 0, 'UI_Spirit_Judge_Level_0'],
[ 1, 0, 'UI_Spirit_Judge_Level_1'],
[ 2, 0, 'UI_Spirit_Judge_Level_2'],
[ 4, 0, 'UI_Spirit_Judge_Level_3'],
[ 7, 1, 'UI_Spirit_Judge_Level_4'],
[ 9, 2, 'UI_Spirit_Judge_Level_5'],
[ 11, 3, 'UI_Spirit_Judge_Level_6'],
],
HINT: [
[ 0, 0, 'UI_Judge_Level_0'],
[ 1, 0, 'UI_Judge_Level_1'],
[ 2, 0, 'UI_Judge_Level_2'],
[ 4, 0, 'UI_Judge_Level_3'],
[ 7, 1, 'UI_Judge_Level_4'],
[ 9, 2, 'UI_Judge_Level_5'],
[ 11, 3, 'UI_Judge_Level_6'],
[ 21, 3, 'UI_Intelligence_Judge_Level_7'],
[ 131, 3, 'UI_Intelligence_Judge_Level_8'],
[ 501, 3, 'UI_Intelligence_Judge_Level_9'],
],
HSTR: [
[ 0, 0, 'UI_Judge_Level_0'],
[ 1, 0, 'UI_Judge_Level_1'],
[ 2, 0, 'UI_Judge_Level_2'],
[ 4, 0, 'UI_Judge_Level_3'],
[ 7, 1, 'UI_Judge_Level_4'],
[ 9, 2, 'UI_Judge_Level_5'],
[ 11, 3, 'UI_Judge_Level_6'],
[ 21, 3, 'UI_Strength_Judge_Level_7'],
[ 101, 3, 'UI_Strength_Judge_Level_8'],
[ 401, 3, 'UI_Strength_Judge_Level_9'],
[1001, 3, 'UI_Strength_Judge_Level_10'],
[2001, 3, 'UI_Strength_Judge_Level_11'],
],
HAGE: [
[ 0, 0, 'UI_AGE_Judge_Level_0'],
[ 1, 0, 'UI_AGE_Judge_Level_1'],
[ 10, 0, 'UI_AGE_Judge_Level_2'],
[ 18, 0, 'UI_AGE_Judge_Level_3'],
[ 40, 0, 'UI_AGE_Judge_Level_4'],
[ 60, 1, 'UI_AGE_Judge_Level_5'],
[ 70, 1, 'UI_AGE_Judge_Level_6'],
[ 80, 2, 'UI_AGE_Judge_Level_7'],
[ 90, 2, 'UI_AGE_Judge_Level_8'],
[ 95, 3, 'UI_AGE_Judge_Level_9'],
[ 100, 3, 'UI_AGE_Judge_Level_10'],
[ 500, 3, 'UI_AGE_Judge_Level_11'],
],
SUM: [
[ 0, 0, 'UI_Judge_Level_0'],
[ 41, 0, 'UI_Judge_Level_1'],
[ 50, 0, 'UI_Judge_Level_2'],
[ 60, 0, 'UI_Judge_Level_3'],
[ 80, 1, 'UI_Judge_Level_4'],
[ 100, 2, 'UI_Judge_Level_5'],
[ 110, 3, 'UI_Judge_Level_6'],
[ 120, 3, 'UI_Judge_Level_7'],
],
},
},
defaultPropertys: {
SPR: 5,
}
})
game.start(query);