mirror of
https://github.com/VickScarlet/lifeRestart.git
synced 2026-03-25 08:34:16 +08:00
update achievement
This commit is contained in:
@@ -16,6 +16,8 @@ export default ({
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UI_Error: 'Error',
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UI_Colon: ':',
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UI_Times: 'Times',
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UI_Count: '',
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UI_Property_Charm: 'CHR',
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UI_Property_Intelligence: 'INT',
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@@ -48,6 +50,11 @@ export default ({
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UI_Final_Age: 'Age',
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UI_Total_Judge: 'Judge',
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'UI_Achievement_Count': 'Achievement',
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'UI_Remake_Times': 'Remake Times',
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'UI_Event_Collection_Rate': 'Event Collection',
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'UI_Talent_Collection_Rate': 'Talent Collection',
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'UI_Judge_Level_0': '地狱',
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'UI_Judge_Level_1': '折磨',
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'UI_Judge_Level_2': '不佳',
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@@ -16,6 +16,8 @@ export default ({
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UI_Error: '错误',
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UI_Colon: ':',
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UI_Times: '次',
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UI_Count: '个',
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UI_Property_Charm: '颜值',
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UI_Property_Intelligence: '智力',
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@@ -47,6 +49,12 @@ export default ({
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UI_Final_Age: '享年',
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UI_Total_Judge: '总评',
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'UI_Achievement_Count': '获得成就',
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'UI_Remake_Times': '重开次数',
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'UI_Event_Collection_Rate': '事件收集率',
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'UI_Talent_Collection_Rate': '天赋收集率',
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'UI_Statistics': '统计',
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'UI_Judge_Level_0': '地狱',
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'UI_Judge_Level_1': '折磨',
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'UI_Judge_Level_2': '不佳',
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@@ -86,4 +94,18 @@ export default ({
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'UI_Strength_Judge_Level_9': '金丹',
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'UI_Strength_Judge_Level_10': '元婴',
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'UI_Strength_Judge_Level_11': '仙体',
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'UI_Remake_Times_Judge_Level_0': '抽到紫色概率不变',
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'UI_Remake_Times_Judge_Level_1': '抽到紫色概率翻倍',
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'UI_Remake_Times_Judge_Level_2': '抽到紫色概率三倍',
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'UI_Remake_Times_Judge_Level_3': '抽到紫色概率四倍',
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'UI_Remake_Times_Judge_Level_4': '抽到紫色概率五倍',
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'UI_Remake_Times_Judge_Level_5': '抽到紫色概率六倍',
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'UI_Achievement_Count_Judge_Level_0': '抽到橙色概率不变',
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'UI_Achievement_Count_Judge_Level_1': '抽到橙色概率翻倍',
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'UI_Achievement_Count_Judge_Level_2': '抽到橙色概率三倍',
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'UI_Achievement_Count_Judge_Level_3': '抽到橙色概率四倍',
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'UI_Achievement_Count_Judge_Level_4': '抽到橙色概率五倍',
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'UI_Achievement_Count_Judge_Level_5': '抽到橙色概率六倍',
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});
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@@ -199,7 +199,7 @@ class Life {
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);
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}
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get status() {
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get statistics() {
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const pt = this.PropertyTypes;
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return this.#getJudges( pt.TMS,
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File diff suppressed because one or more lines are too long
@@ -2,9 +2,105 @@ export default class cyberAchievement extends CyberAchievementUI {
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constructor() {
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super();
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this.btnBack.on(Laya.Event.CLICK, this, () => UIManager.getInstance().switchView(UIManager.getInstance().themes.MAIN));
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const min = Math.min(this.btnAchievement.fontSize, this.btnStatistics.fontSize);
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const max = Math.max(this.btnAchievement.fontSize, this.btnStatistics.fontSize);
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this.#state = {min, max};
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this.btnStatistics.on(Laya.Event.CLICK, this, ()=>this.switch('statistics'));
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this.btnAchievement.on(Laya.Event.CLICK, this, ()=>this.switch('achievement'));
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this.listAchievements.renderHandler = new Laya.Handler(this, this.onRenderAchievement);
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this.listAchievements.scrollBar.elasticDistance = 150;
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}
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#state;
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#tweens;
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get colorGrades() {
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return [
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this.colorGrade0.color,
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this.colorGrade1.color,
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this.colorGrade2.color,
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this.colorGrade3.color,
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];
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}
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get colorFilters() {
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return [
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this.colorGrade0.text,
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this.colorGrade1.text,
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this.colorGrade2.text,
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this.colorGrade3.text,
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]
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}
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init() {
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const status = core.status;
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this.switch('statistics', 0);
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const {statistics, achievements, PropertyTypes: pt} = core;
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this.listAchievements.array = achievements;
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this.labRemakeTimes.text = statistics[pt.TMS].value;
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this.labRemakeTimesJudge.text = statistics[pt.TMS].judge;
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this.labAchievementCountJudge.color = this.colorGrades[statistics[pt.TMS].grade];
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this.labAchievementCount.text = statistics[pt.CACHV].value;
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this.labAchievementCountJudge.text = statistics[pt.CACHV].judge;
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this.labAchievementCountJudge.color = this.colorGrades[statistics[pt.CACHV].grade];
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this.labEventRate.text = parseInt(statistics[pt.REVT].value*100)+'%';
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this.prgEventRate.value = statistics[pt.REVT].value;
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this.labTalentRate.text = parseInt(statistics[pt.RTLT].value*100)+'%';
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this.prgTalentRate.value = statistics[pt.RTLT].value;
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}
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switch(page, time=300) {
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if(this.#tweens) {
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this.#tweens.forEach(tween => Laya.Tween.clear(tween));
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}
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this.#tweens = [];
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switch (page) {
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case 'statistics':
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time = - this.boxPage.x / this.width * time;
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this.#tweens.push(
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Laya.Tween.to(this.boxPage, {x: 0}, time, Laya.Ease.backOut, Laya.Handler.create(this, () => this.#tweens = null)),
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Laya.Tween.to(this.btnStatistics, {fontSize: this.#state.max, anchorX: 0.5, anchorY: 1}, time, Laya.Ease.backOut),
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Laya.Tween.to(this.btnAchievement, {fontSize: this.#state.min, anchorX: 0.5, anchorY: 1}, time, Laya.Ease.backOut),
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);
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break;
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case 'achievement':
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time = (this.width + this.boxPage.x) / this.width * time;
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this.#tweens.push(
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Laya.Tween.to(this.boxPage, {x: - this.width}, time, Laya.Ease.backOut, Laya.Handler.create(this, () => this.#tweens = null)),
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Laya.Tween.to(this.btnStatistics, {fontSize: this.#state.min, anchorX: 0.5, anchorY: 1}, time, Laya.Ease.backOut),
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Laya.Tween.to(this.btnAchievement, {fontSize: this.#state.max, anchorX: 0.5, anchorY: 1}, time, Laya.Ease.backOut),
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);
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break;
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}
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}
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onRenderAchievement(box, index) {
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const dataSource = box.dataSource;
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const name = box.getChildByName('name');
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const description = box.getChildByName('description');
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const completed = box.getChildByName('completed');
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const uncomplete = box.getChildByName('uncomplete');
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if(dataSource.isAchieved) {
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name.text = dataSource.name;
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description.text = dataSource.description;
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completed.visible = true;
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uncomplete.visible = false;
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} else {
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name.text = dataSource.hide? '???': dataSource.name;
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description.text = dataSource.hide? '???': dataSource.description;
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completed.visible = false;
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uncomplete.visible = true;
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}
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box.colorFilter = this.colorFilters[dataSource.grade];
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}
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}
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