mirror of
https://github.com/VickScarlet/lifeRestart.git
synced 2026-03-29 13:15:53 +08:00
add talent achievement rate
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33
src/app.js
33
src/app.js
@@ -1,5 +1,5 @@
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import { summary } from './functions/summary.js';
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import { getGrade } from './functions/addition.js';
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import { getRate, getGrade } from './functions/addition.js';
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import Life from './life.js';
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class App{
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@@ -516,14 +516,35 @@ class App{
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total.empty();
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achievements.empty();
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`<li><span class="achievementtitle">重开次数</span>紫色几率翻倍</li>`
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const formatRate = (type, value) => {
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const rate = getRate(type, value);
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let color = Object.keys(rate)[0];
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switch(parseInt(color)) {
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case 0: color = '白色'; break;
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case 1: color = '蓝色'; break;
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case 2: color = '紫色'; break;
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case 3: color = '橙色'; break;
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default: break;
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}
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let r = Object.values(rate)[0];
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switch(parseInt(r)) {
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case 1: r = '不变'; break;
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case 2: r = '翻倍'; break;
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case 3: r = '三倍'; break;
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case 4: r = '四倍'; break;
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case 5: r = '五倍'; break;
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case 6: r = '六倍'; break;
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default: break;
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}
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return `抽到${color}概率${r}`;
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}
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const { times, achievement, talentRate, eventRate } = this.#life.getTotal();
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total.append(`
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<li class="achvg${getGrade('times', times)}"><span class="achievementtitle">已重开${times}次</span>抽到紫色几率不变</li>
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<li class="achvg${getGrade('achievement', achievement)}"><span class="achievementtitle">成就达成${achievement}个</span>抽到橙色几率翻倍</li>
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<li class="achvg${getGrade('talentRate', talentRate)}"><span class="achievementtitle">事件收集率</span>${Math.floor(talentRate * 100)}%</li>
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<li class="achvg${getGrade('eventRate', eventRate)}"><span class="achievementtitle">天赋选择率</span>${Math.floor(eventRate * 100)}%</li>
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<li class="achvg${getGrade('times', times)}"><span class="achievementtitle">已重开${times}次</span>${formatRate('times', times)}</li>
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<li class="achvg${getGrade('achievement', achievement)}"><span class="achievementtitle">成就达成${achievement}个</span>${formatRate('achievement', achievement)}</li>
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<li class="achvg${getGrade('eventRate', eventRate)}"><span class="achievementtitle">事件选择率</span>${Math.floor(eventRate * 100)}%</li>
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<li class="achvg${getGrade('talentRate', talentRate)}"><span class="achievementtitle">天赋收集率</span>${Math.floor(talentRate * 100)}%</li>
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`);
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const achievementsData = this.#life.getAchievements();
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