mirror of
https://github.com/VickScarlet/lifeRestart.git
synced 2026-08-28 09:16:47 +08:00
feature: multiple lock, pick min max
This commit is contained in:
+32
-8
@@ -1,20 +1,33 @@
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import type { Config } from '@remake/hooks'
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export const isDev = import.meta.env.MODE === 'development'
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// 自动模式自动点击间隔
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export const AutoInterval = 500
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// 可锁定的天赋数量
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export const LockLimit = isDev ? 10 : 1
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// 名人模式重开次数限制
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export const ModeLimit = 10
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export const PickLimit = 3
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// 天赋选择数量限制
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export const PickMax = isDev ? 10 : 3
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// 天赋选择最少数量限制
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export const PickMin = 3
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// 基础属性点
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export const BasePoints = 20
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// 单项属性点最大限制
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export const AllocLimit = 10
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// 默认初始快乐
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export const DefaultSpirit = 5
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export const PullCount = 10
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// 天赋抽取个数
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export const PullCount = isDev ? 20 : 10
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// 天赋抽取基础概率
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export const PullRateBase: Config['pull']['rate']['base'] = new Map([
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[0, 889],
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[1, 100],
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[2, 10],
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[3, 1],
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])
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export const JudgeMap = {
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// 属性评级线
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export const JudgeLineMap = {
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age: [0, 1, 10, 18, 40, 60, 70, 80, 90, 95, 100, 500],
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summary: [0, 41, 50, 60, 80, 100, 110, 120],
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times: [0, 10, 30, 50, 70, 100],
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@@ -27,15 +40,17 @@ export const JudgeMap = {
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talent: [0, 0.3, 0.6, 0.9],
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event: [0, 0.2, 0.4, 0.6],
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}
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export type Judges = keyof typeof JudgeMap
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// 可评级属性
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export type Judges = keyof typeof JudgeLineMap
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// 获取属性评级
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export function judge(key: Judges, value: number) {
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const arr = JudgeMap[key]
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const arr = JudgeLineMap[key]
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for (let i = arr.length - 1; i >= 0; i--) {
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if (value >= arr[i]!) return i
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}
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return 0
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}
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// 属性稀有度等级线
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export const JudgeGradeMap = {
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age: [0, 5, 7, 9],
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summary: [0, 4, 5, 6],
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@@ -49,6 +64,7 @@ export const JudgeGradeMap = {
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talent: [0, 1, 2, 3],
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event: [0, 1, 2, 3],
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}
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// 获取属性稀有度
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export function judgeGrade(key: Judges, level: number) {
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const arr = JudgeGradeMap[key]
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for (let i = arr.length - 1; i >= 0; i--) {
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@@ -56,7 +72,13 @@ export function judgeGrade(key: Judges, level: number) {
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}
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return 0
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}
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// 根据属性值获取属性稀有度
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export function judgeGradeByValue(key: Judges, value: number) {
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const level = judge(key, value)
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return judgeGrade(key, level)
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}
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// 天赋抽取概率加成
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export const PullRateAdditions: Config['pull']['rate']['additions'] = {
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times: value => {
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const level = judge('times', value)
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@@ -69,8 +91,10 @@ export const PullRateAdditions: Config['pull']['rate']['additions'] = {
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}
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export const config: Config = {
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lock: LockLimit,
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mode: ModeLimit,
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pick: PickLimit,
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max: PickMax,
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min: PickMin,
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points: BasePoints,
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allocate: AllocLimit,
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spirit: DefaultSpirit,
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