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https://github.com/VickScarlet/lifeRestart.git
synced 2026-08-29 18:14:41 +08:00
update: ts
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@@ -0,0 +1,123 @@
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import { expect, test, describe } from 'bun:test'
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import { checkCondition } from '.'
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// 定义属性 mock 字典的类型契约
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interface MockProperties {
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[key: string]: number | number[]
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}
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/**
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* 属性注入高阶函数:模拟角色属性管理类
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*/
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function withProp(prop: MockProperties) {
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const p = {
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get(key: string): any {
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return prop[key]
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},
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}
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return (condition: string): boolean => checkCondition(p, condition)
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}
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describe('condition', () => {
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// 实例化一个带满各种脏数据(数字、数组、空数组)的强类型测试代理
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const check = withProp({
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n1: 0,
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n2: -10,
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n3: 10,
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nl1: [1, 2, 3],
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nl2: [0],
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nl3: [],
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})
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test('gt(>)', () => {
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expect(check('n3>11')).toBe(false)
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expect(check('n3>10')).toBe(false)
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expect(check('n3>9')).toBe(true)
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})
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test('gte(>=)', () => {
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expect(check('n3>=11')).toBe(false)
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expect(check('n3>=10')).toBe(true)
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expect(check('n3>=9')).toBe(true)
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})
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test('lt(<)', () => {
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expect(check('n3<9')).toBe(false)
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expect(check('n3<10')).toBe(false)
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expect(check('n3<11')).toBe(true)
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})
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test('lte(<=)', () => {
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expect(check('n3<=9')).toBe(false)
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expect(check('n3<=10')).toBe(true)
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expect(check('n3<=11')).toBe(true)
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})
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test('eq(=)', () => {
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expect(check('n3=9')).toBe(false)
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expect(check('n3=10')).toBe(true)
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expect(check('n3=11')).toBe(false)
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expect(check('nl1=0')).toBe(false)
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expect(check('nl1=1')).toBe(true)
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expect(check('nl1=2')).toBe(true)
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expect(check('nl1=3')).toBe(true)
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})
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test('ne(!=)', () => {
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expect(check('n3!=9')).toBe(true)
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expect(check('n3!=10')).toBe(false)
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expect(check('n3!=11')).toBe(true)
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expect(check('nl1!=0')).toBe(true)
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expect(check('nl1!=1')).toBe(false)
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expect(check('nl1!=2')).toBe(false)
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expect(check('nl1!=3')).toBe(false)
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})
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test('in(?)', () => {
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expect(check('n3?[1,2,3]')).toBe(false)
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expect(check('n3?[10,11,12]')).toBe(true)
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expect(check('nl1?[0,1]')).toBe(true)
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expect(check('nl2?[1,2,3]')).toBe(false)
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expect(check('nl3?[1,2,3]')).toBe(false)
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expect(check('nl2?[]')).toBe(false)
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expect(check('nl3?[]')).toBe(false)
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})
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test('notin(!)', () => {
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expect(check('n3![1,2,3]')).toBe(true)
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expect(check('n3![10,11,12]')).toBe(false)
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expect(check('nl1![0,1]')).toBe(false)
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expect(check('nl2![1,2,3]')).toBe(true)
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expect(check('nl3![1,2,3]')).toBe(true)
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expect(check('nl2![]')).toBe(true)
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expect(check('nl3![]')).toBe(true)
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})
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test('and(&)', () => {
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expect(check('n1>=0&n2<0')).toBe(true)
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expect(check('n2>0&n3>0')).toBe(false)
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expect(check('n2<0&n3<0')).toBe(false)
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expect(check('n2<0&n3>0')).toBe(true)
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expect(check('n1=0&n2<0&n3>0')).toBe(true)
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expect(check('n1=0&n2>0&n3>0')).toBe(false)
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})
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test('or(|)', () => {
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expect(check('n1>=0|n2<0')).toBe(true)
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expect(check('n2>0|n3>0')).toBe(true)
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expect(check('n2<0|n3<0')).toBe(true)
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expect(check('n2<0|n3>0')).toBe(true)
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expect(check('n2>0|n3<0')).toBe(false)
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expect(check('n1=0|n2<0|n3>0')).toBe(true)
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expect(check('n1=0|n2>0|n3>0')).toBe(true)
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expect(check('n1!=0|n2>0|n3<0')).toBe(false)
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})
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test('mix', () => {
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expect(check('(n1=0|n2<0|n3>0)&(n1=0|n2>0|n3>0)')).toBe(true)
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expect(check('(n1=0|n2<0|n3>0)&(n1!=0|n2>0|n3<0)')).toBe(false)
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expect(check('n1=0|n2<0|n3>0&n1!=0|n2>0|n3<0')).toBe(true)
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expect(check('(n1>0|n1?[-10,0])&(n2>0|n3![0,1])')).toBe(true)
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expect(check('(n1>0&n1?[-10,0])|(n2<0&n3![0,1])')).toBe(true)
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})
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})
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@@ -0,0 +1,202 @@
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// 条件节点可以是一个纯字符串表达式(如 'AGE>18'),或者是一个无限嵌套自身的数组
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export type ConditionNode = string | ConditionTree
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export interface ConditionTree extends Array<ConditionNode> {}
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// 🌟 核心类型定义 2:定义满足有 .get 提取器属性的游戏对象约束(如玩家属性管理类或原生 Map)
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export interface PropertyContainer {
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get(key: string): any
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}
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/**
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* 词法解析器:将条件字符串切分为多维嵌套的语法树树(AST)
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* @param condition 原始字符串表达式,例如 "AGE > 10 & (SEX = 1 | CHR >= 5)"
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*/
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function parseCondition(condition: string): ConditionTree {
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const conditions: ConditionTree = []
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const length = condition.length
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const stack: ConditionTree[] = []
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stack.unshift(conditions)
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let cursor = 0
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const catchString = (i: number): void => {
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const str = condition.substring(cursor, i).trim()
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cursor = i
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if (str) {
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stack[0]?.push(str)
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}
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}
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for (let i = 0; i < length; i++) {
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switch (condition[i]) {
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case ' ':
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continue
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case '(': {
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catchString(i)
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cursor++
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const sub: ConditionTree = []
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stack[0]?.push(sub)
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stack.unshift(sub)
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break
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}
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case ')':
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catchString(i)
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cursor++
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stack.shift()
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break
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case '|':
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case '&':
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catchString(i)
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catchString(i + 1)
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break
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default:
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continue
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}
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}
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catchString(length)
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return conditions
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}
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/**
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* 外部核心接口:判定某个角色的属性是否完美符合该文本条件限制
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* @param property 玩家或局内属性提取器
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* @param condition 原始条件表达式
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*/
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export function checkCondition(
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property: PropertyContainer,
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condition: string,
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): boolean {
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const conditions = parseCondition(condition)
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return checkParsedConditions(property, conditions)
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}
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/**
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* 递归计算已解析出来的多维语法树结果
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*/
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function checkParsedConditions(
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property: PropertyContainer,
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conditions: ConditionNode,
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): boolean {
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// 如果已经剥离到了最底层的纯字符串表达式(如 'AGE>10'),直接移交核心原子判定器
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if (!Array.isArray(conditions)) {
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return checkProp(property, conditions)
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}
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if (conditions.length === 0) return true
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if (conditions.length === 1) {
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return checkParsedConditions(property, conditions[0]!)
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}
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let ret = checkParsedConditions(property, conditions[0]!)
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for (let i = 1; i < conditions.length; i += 2) {
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const operator = conditions[i]
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const nextNode = conditions[i + 1]
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// 防御性拦截,防止表达式残缺或配置错误引发崩溃
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if (nextNode === undefined) return false
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switch (operator) {
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case '&':
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if (ret) {
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ret = checkParsedConditions(property, nextNode)
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}
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break
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case '|':
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if (ret) return true
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ret = checkParsedConditions(property, nextNode)
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break
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default:
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return false
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}
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}
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return ret
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}
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/**
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* 原子逻辑判定器:负责处理诸如 '>', '<', '=', '?', '!' 各种操作符的最终生死判定
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*/
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function checkProp(property: PropertyContainer, condition: string): boolean {
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const length = condition.length
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let i = condition.search(/[><!?=]/)
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// 防御处理:如果没有找到任何操作符,视为非法表达式直接拒签
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if (i === -1) return false
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const prop = condition.substring(0, i)
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// 判断是否是双字符操作符(如 >=, <=, !=),若是则向前多吞一个字符位
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const isDoubleSymbol = condition[i + 1] === '='
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const symbol = condition.substring(i, (i += isDoubleSymbol ? 2 : 1))
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const d = condition.substring(i, length)
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const propData = property.get(prop)
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const conditionData: number | any[] =
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d[0] === '[' ? JSON.parse(d) : Number(d)
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switch (symbol) {
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case '>':
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return propData > conditionData
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case '<':
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return propData < conditionData
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case '>=':
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return propData >= conditionData
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case '<=':
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return propData <= conditionData
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case '=':
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if (Array.isArray(propData)) {
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return propData.includes(conditionData)
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}
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return propData == conditionData
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case '!=':
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if (Array.isArray(propData)) {
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return !propData.includes(conditionData)
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}
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return propData != conditionData
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case '?': // 🌟 包含判定符(如 属性值 是否在 [1,2,3] 数组范围内)
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if (Array.isArray(propData)) {
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if (Array.isArray(conditionData)) {
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for (const p of propData) {
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if (conditionData.includes(p)) return true
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}
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}
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return false
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}
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if (Array.isArray(conditionData)) {
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return conditionData.includes(propData)
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}
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return false
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case '!': // 🌟 排除判定符(如 属性值 是否不存在于 [1,2,3] 数组中)
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if (Array.isArray(propData)) {
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if (Array.isArray(conditionData)) {
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for (const p of propData) {
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if (conditionData.includes(p)) return false
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}
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}
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return true
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}
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if (Array.isArray(conditionData)) {
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return !conditionData.includes(propData)
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}
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return true
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default:
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return false
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}
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}
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export function extractMaxTriggers(condition: string): number {
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// Assuming only age related talents can be triggered multiple times.
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const RE_AGE_CONDITION = /AGE\?\[([0-9,]+)\]/
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const matchObject = RE_AGE_CONDITION.exec(condition)
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if (matchObject === null) {
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// Not age related, single trigger.
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return 1
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}
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return matchObject[1]?.split(',')?.length ?? 1
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}
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@@ -0,0 +1,14 @@
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{
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"name": "@remake/condition",
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"type": "module",
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"version": "3.0.0",
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"main": "./index.ts",
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"author": "Vick Scarlet <vick@syaro.io>",
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"scripts": {
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"lint": "eslint .",
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"test": "bun test"
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},
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"eslintConfig": {
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"extends": "../../package.json"
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}
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}
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@@ -0,0 +1,29 @@
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{
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"compilerOptions": {
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// Environment setup & latest features
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"lib": ["ESNext"],
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"target": "ESNext",
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"module": "Preserve",
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"moduleDetection": "force",
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"types": ["bun"],
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// Bundler mode
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"moduleResolution": "bundler",
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"allowImportingTsExtensions": true,
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"verbatimModuleSyntax": true,
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"noEmit": true,
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// Best practices
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"strict": true,
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"noFallthroughCasesInSwitch": true,
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"noUncheckedIndexedAccess": true,
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"noImplicitOverride": true,
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// Some stricter flags (disabled by default)
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"noUnusedLocals": true,
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"noUnusedParameters": true,
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"noPropertyAccessFromIndexSignature": false,
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"noImplicitAny": true
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},
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"include": ["**/*"]
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}
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