update: game core flow pages

This commit is contained in:
Vick Scarlet
2026-08-16 20:06:16 +08:00
committed by 神戸小鳥
parent 25bd9ce2b7
commit 0c0fac5bfd
34 changed files with 890 additions and 768 deletions
+2
View File
@@ -6,6 +6,8 @@
<meta name="keywords" content="人生重开模拟器 liferestart life restart remake 人生重来"/>
<meta name="color-scheme" content="light dark" />
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="theme-color" content="#000000" media="(prefers-color-scheme: light)" />
<meta name="theme-color" content="#000000" media="(prefers-color-scheme: dark)" />
<title>人生重开模拟器</title>
</head>
<body>
-1
View File
@@ -24,7 +24,6 @@
"@types/react-dom": "^19.2.4",
"@vitejs/plugin-react": "^6.0.5",
"eslint-config-react": "^1.1.7",
"jotai-devtools": "^0.14.0",
"vite": "^8.1.3",
"vitest": "^4.1.10"
},
+24 -1
View File
@@ -1,6 +1,6 @@
.screen {
min-width: 32rem;
max-width: calc(100dvw - 2rem);
max-width: min(calc(100dvw - 2rem), 48rem);
position: relative;
padding: 0;
margin: 0;
@@ -9,4 +9,27 @@
justify-content: center;
align-items: center;
> * { width: 100%; }
> .section {
display: flex;
flex-direction: column;
gap: 0.5rem;
width: 100%;
padding: 0;
box-sizing: border-box;
.title {
display: flex;
flex-direction: row;
justify-content: center;
align-items: center;
font-weight: bold;
width: 100%;
height: 2rem;
color: var(--base-text-color);
border: 0.0625rem solid var(--base-text-color);
border-bottom: 0.1875rem solid var(--color-primary);
box-sizing: border-box;
user-select: none;
}
}
}
+6 -2
View File
@@ -1,5 +1,5 @@
import { useEffect, useState } from 'react'
import { useInit } from '@/hooks/storage'
import { useEffect } from 'react'
import { useInit, useSaver } from '@/hooks/storage'
import { useStep, Step } from '@remake/hooks'
import Home from '@/containers/Home'
import Pick from '@/containers/TalentPick'
@@ -11,10 +11,14 @@ import './Game.css'
export function Game() {
const [inited, init] = useInit()
const saver = useSaver()
const step = useStep()
useEffect(() => {
if (!inited) init()
}, [inited])
useEffect(() => {
saver()
}, [saver])
if (!inited) return <Loading />
switch (step) {
case Step.Idle:
+5 -7
View File
@@ -4,28 +4,26 @@
justify-content: space-between;
align-items: center;
padding: 0 1rem;
line-height: 2rem;
height: 2rem;
font-size: 1rem;
gap: 1rem;
color: var(--color);
background: var(--background, var(--base-background-color));
cursor: pointer;
user-select: none;
border: 0.0625rem solid var(--grade-color);
box-sizing: border-box;
transition: all 0.2s ease-in-out;
&.talent-grade-0 { --grade-color: var(--color-grade-0); }
&.talent-grade-1 { --grade-color: var(--color-grade-1); }
&.talent-grade-2 { --grade-color: var(--color-grade-2); }
&.talent-grade-3 { --grade-color: var(--color-grade-3); }
&.selected {
--color: var(--base-background-color);
--background: var(--grade-color);
&:hover { --background: oklch(from var(--grade-color) calc(l + 0.1) c h); }
}
&:hover { --background: oklch(from var(--grade-color) calc(l + 0.5) c h); }
.talent-name { font-weight: bold; }
.talent-description {
color: oklch(from var(--color) calc(l + 0.1) c h);
font-size: 0.6rem;
align-self: flex-end;
font-size: 0.85rem;
user-select: none;
&::before { content: '['; margin-right: 0.125rem; }
&::after { content: ']'; margin-left: 0.125rem; }
+1 -2
View File
@@ -1,6 +1,5 @@
import type { Talent } from '@remake/data/talent'
import talents from '@remake/data/talent'
import cx from 'classnames'
import './Talent.css'
export interface TalentProps {
@@ -12,7 +11,7 @@ export function TalentComponent({ id, selected }: TalentProps) {
if (!talent) return null
const grade = talent?.grade ?? 0
return (
<div className={cx('talent', `talent-grade-${grade}`, { selected })}>
<div className={`talent grade-${grade} ${selected ? 'selected' : ''}`}>
<span className="talent-name">{talent.name}</span>
<span className="talent-description">{talent.description}</span>
</div>
+11 -32
View File
@@ -1,24 +1,5 @@
.theme-toggle-btn {
background: transparent;
border: none;
cursor: pointer;
padding: 0.25rem;
border-radius: 50%;
position: fixed;
top: 0.5rem;
right: 0.5rem;
width: 2.5rem;
height: 2.5rem;
display: flex;
align-items: center;
justify-content: center;
-webkit-tap-highlight-color: transparent;
transition: background-color 0.3s;
--hover-color: rgba(0, 0, 0, 0.05);
&:hover { background-color: var(--hover-color);}
}
.theme-svg {
--svg-color: oklch(from var(--text-color, var(--base-text-color)) calc(l + 0.2) c h);
transition: transform 0.5s cubic-bezier(0.4, 0, 0.2, 1);
transform-origin: center;
.sun-center, .sun-beams, .mask-cutter-group {
@@ -26,21 +7,19 @@
transform-origin: center;
}
.mask-cutter-group { transform: translate(0.75rem, -0.75rem); }
.sun-center { fill: oklch(from var(--base-text-color) calc(l + 0.2) c h); }
.sun-beams { stroke: oklch(from var(--base-text-color) calc(l + 0.2) c h); }
.sun-center {
transition: fill 0.2s ease-in-out;
fill: var(--svg-color);
}
.sun-beams {
transition: stroke 0.2s ease-in-out;
stroke: var(--svg-color);
}
}
html[data-theme='dark'] {
.theme-toggle-btn { --hover-color: rgba(255, 255, 255, 0.1); }
.mask-cutter-group { transform: translate(0, 0); }
.theme-svg { transform: rotate(375deg); }
.sun-center {
transform: scale(1.5);
fill: #fbbf24;
}
.sun-beams {
opacity: 0;
transform: scale(0.6);
stroke: #fbbf24;
}
.sun-center { transform: scale(1.5); }
.sun-beams { opacity: 0; transform: scale(0.6); }
}
+21 -3
View File
@@ -1,13 +1,31 @@
import { useState, useEffect } from 'react'
import './ThemeToggle.css'
export const updateThemeColor = () => {
let metas = document.querySelectorAll('meta[name="theme-color"]')
if (!metas.length) return
const element = document.body
const end = Date.now() + 300
const update = () => {
const { backgroundColor } = getComputedStyle(element)
metas.forEach(meta => meta.setAttribute('content', backgroundColor))
if (Date.now() < end) requestAnimationFrame(update)
}
requestAnimationFrame(update)
}
export function ThemeToggle() {
const [isDark, setIsDark] = useState(
() => matchMedia('(prefers-color-scheme: dark)').matches,
)
const [isDark, setIsDark] = useState(() => {
const storedTheme = localStorage.getItem('theme')
if (storedTheme === 'dark') return true
if (storedTheme === 'light') return false
return matchMedia('(prefers-color-scheme: dark)').matches
})
useEffect(() => {
document.documentElement.dataset.theme = isDark ? 'dark' : 'light'
updateThemeColor()
localStorage.setItem('theme', isDark ? 'dark' : 'light')
}, [isDark])
return (
+73 -48
View File
@@ -1,59 +1,84 @@
import type { Config } from '@remake/hooks'
import type { TalentGrade } from '@remake/data/talent'
function gadm(grade: TalentGrade, value: number) {
return new Map([[grade, { mode: 'multiply', value }]])
}
export const AdditonMap = {
times: [
{ value: 0, additions: new Map() },
{ value: 10, additions: gadm(2, 2) },
{ value: 30, additions: gadm(2, 3) },
{ value: 50, additions: gadm(2, 4) },
{ value: 70, additions: gadm(2, 5) },
{ value: 100, additions: gadm(2, 6) },
],
achievements: [
{ value: 0, additions: new Map() },
{ value: 10, additions: gadm(3, 2) },
{ value: 30, additions: gadm(3, 3) },
{ value: 50, additions: gadm(3, 4) },
{ value: 70, additions: gadm(3, 5) },
{ value: 100, additions: gadm(3, 6) },
],
}
export const AutoInterval = 500
export const ModeLimit = 10
export const PickLimit = 3
export const BasePoints = 20
export const AllocLimit = 10
export const DefaultSpirit = 5
export const PullCount = 10
export const PullRateBase: Config['pull']['rate']['base'] = new Map([
[0, 889],
[1, 100],
[2, 10],
[3, 1],
])
export const JudgeMap = {
age: [0, 1, 10, 18, 40, 60, 70, 80, 90, 95, 100, 500],
summary: [0, 41, 50, 60, 80, 100, 110, 120],
times: [0, 10, 30, 50, 70, 100],
achievements: [0, 10, 30, 50, 70, 100],
charm: [0, 1, 2, 4, 7, 9, 11],
money: [0, 1, 2, 4, 7, 9, 11],
spirit: [0, 1, 2, 4, 7, 9, 11],
intelligence: [0, 1, 2, 4, 7, 9, 11, 21, 131, 501],
strength: [0, 1, 2, 4, 7, 9, 11, 21, 101, 401, 1001, 2001],
talent: [0, 0.3, 0.6, 0.9],
event: [0, 0.2, 0.4, 0.6],
}
export type Judges = keyof typeof JudgeMap
export function judge(key: Judges, value: number) {
const arr = JudgeMap[key]
for (let i = arr.length - 1; i >= 0; i--) {
if (value >= arr[i]!) return i
}
return 0
}
export const JudgeGradeMap = {
age: [0, 5, 7, 9],
summary: [0, 4, 5, 6],
times: [0, 1, 3, 5],
achievements: [0, 1, 3, 5],
charm: [0, 4, 5, 6],
money: [0, 4, 5, 6],
spirit: [0, 4, 5, 6],
intelligence: [0, 4, 5, 6],
strength: [0, 4, 5, 6],
talent: [0, 1, 2, 3],
event: [0, 1, 2, 3],
}
export function judgeGrade(key: Judges, level: number) {
const arr = JudgeGradeMap[key]
for (let i = arr.length - 1; i >= 0; i--) {
if (level >= arr[i]!) return i
}
return 0
}
export const PullRateAdditions: Config['pull']['rate']['additions'] = {
times: value => {
const level = judge('times', value)
return new Map([[2, { mode: 'multiply', value: level + 1 } as const]])
},
achievements: value => {
const level = judge('achievements', value.size)
return new Map([[3, { mode: 'multiply', value: level + 1 } as const]])
},
}
export const config: Config = {
mode: 10,
pick: 3,
mode: ModeLimit,
pick: PickLimit,
points: BasePoints,
allocate: 10,
spirit: 5,
allocate: AllocLimit,
spirit: DefaultSpirit,
pull: {
count: 10,
count: PullCount,
rate: {
base: new Map([
[0, 889],
[1, 100],
[2, 10],
[3, 1],
]),
additions: {
times: value => {
for (const item of AdditonMap.times.reverse())
if (value >= item.value) return item.additions
return new Map()
},
achievements: value => {
const size = value.size
for (const item of AdditonMap.achievements.reverse())
if (size >= item.value) return item.additions
return new Map()
},
},
base: PullRateBase,
additions: PullRateAdditions,
},
},
}
+13 -9
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@@ -8,21 +8,23 @@
.allocation-input {
display: flex;
gap: 0;
height: 2rem;
border: 0.0625rem solid var(--base-text-color);
box-sizing: border-box;
width: 100%;
button {
flex: 1 0;
padding: 0;
margin: 0;
width: 2rem;
height: 2rem;
height: 100%;
border: none;
text-align: center;
}
input {
flex: 1;
height: 2rem;
flex: 1 0;
height: 100%;
width: 2rem;
font-weight: bold;
}
}
.points-detail {
@@ -42,7 +44,8 @@
li {
display: flex;
justify-content: space-between;
line-height: 2rem;
align-items: center;
height: 2rem;
padding: 0 0.5rem;
gap: 0.5rem;
}
@@ -72,9 +75,11 @@
height: 2rem;
border: 0.0625rem solid var(--base-text-color);
border-bottom: none;
text-align: center;
line-height: 2rem;
display: flex;
justify-content: center;
align-items: center;
box-sizing: border-box;
font-weight: bold;
}
}
> li.left {
@@ -87,10 +92,9 @@
> button {
flex: 1;
font-size: 1rem;
line-height: 2rem;
height: 2rem;
width: 6rem;
padding: 0;
box-sizing: border-box;
}
}
}
+6 -3
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@@ -1,6 +1,6 @@
import { useState } from 'react'
import { useAllocator, usePointRandomizer, useLeftPoints } from '@remake/hooks'
import { usePicked, useReplaced } from '@remake/hooks'
import { usePicked, useReplaced, useStart } from '@remake/hooks'
import type { AdditionalPoint } from '@remake/hooks'
import { properties } from '@/display'
import { keys } from '@remake/vitex'
@@ -59,9 +59,12 @@ export function Alloc() {
const left = useLeftPoints()
const [allocation, allocator] = useAllocator()
const random = usePointRandomizer()
const start = useStart()
const [showDetail, setShowDetail] = useState(false)
const handleNext = () => {
// navigate('/life')
const achievements = start()
// TODO: Show achievements
console.log('Achievements', achievements)
}
return (
<div className="screen point-allocation">
@@ -97,7 +100,7 @@ export function Alloc() {
<button className="info" onClick={() => random()}>
</button>
<button className="primary" onClick={() => {}}>
<button className="primary" onClick={handleNext}>
</button>
</div>
+13 -1
View File
@@ -8,10 +8,22 @@
h1 {
font-size: 4rem;
margin: 0;
font-weight: bold;
}
h2 {
font-size: 2rem;
margin: 0;
}
}
}
.theme-toggle-btn {
display: flex;
width: 2.5rem;
height: 2.5rem;
padding: 0.25rem;
cursor: pointer;
align-items: center;
justify-content: center;
-webkit-tap-highlight-color: transparent;
transition: background-color 0.3s;
}
}
+2
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@@ -1,4 +1,5 @@
import { useRemake } from '@remake/hooks'
import { ThemeToggle } from '@/components/ThemeToggle'
import './Home.css'
export default function Home() {
@@ -12,6 +13,7 @@ export default function Home() {
<button className="primary" onClick={remake}>
</button>
<ThemeToggle />
</div>
)
}
+114
View File
@@ -0,0 +1,114 @@
.screen.play {
height: calc(100dvh - 2rem);
gap: 1rem;
> ul.properties {
display: flex;
flex-direction: row;
gap: 0.5rem;
width: 100%;
font-weight: bold;
> li {
display: flex;
flex-direction: column;
flex: 1 0;
justify-content: space-between;
text-align: center;
min-width: 6rem;
user-select: none;
span {
display: flex;
justify-content: center;
align-items: center;
border: 0.0625rem solid var(--base-text-color);
box-sizing: border-box;
height: 2rem;
&:first-child {
border-bottom: none;
}
}
.value {
color: var(--color-primary);
font-size: 1.25rem;
font-weight: bold;
}
&.charm { order: 1 }
&.intelligence { order: 2 }
&.strength { order: 3 }
&.money { order: 4 }
&.spirit { order: 5 }
}
}
> ul.logs {
display: flex;
flex-direction: column;
flex: 1 0;
gap: 0.5rem;
padding: 0 0.5rem;
min-width: 32rem;
max-width: 100%;
height: 100%;
border: 0.0625rem solid var(--base-text-color);
box-sizing: border-box;
> li.log {
display: flex;
flex-direction: row;
line-height: 2rem;
gap: 0.5rem;
width: 100%;
user-select: none;
cursor: pointer;
> .age {
flex-shrink: 0;
width: 3rem;
height: 2rem;
text-align: right;
color: var(--color-primary);
font-weight: bold;
/* border-bottom: 0.0625rem solid var(--base-text-color); */
box-sizing: border-box;
}
> .content {
position: relative;
&::before {
content: '';
position: absolute;
left: -0.5rem;
bottom: 0;
height: calc(100% - 2rem);
width: calc(100% + 0.5rem);
border: 0.0625rem solid var(--base-text-color);
border-top: none;
border-right: none;
box-sizing: border-box;
pointer-events: none;
}
.tag, .name {
font-weight: bold;
}
}
}
>li:last-child {
margin-bottom: 2rem;
}
}
ul.log-inner {
> li {
color: var(--grade-color);
display: flex;
flex-direction: row;
gap: 0.5rem;
}
}
.controls {
display: flex;
flex-direction: row;
gap: 0.5rem;
width: 100%;
> button {
flex: 1 0;
min-width: 6rem;
font-size: 1.25rem;
height: 2.5rem;
}
}
}
+150 -2
View File
@@ -1,3 +1,151 @@
export default function Life() {
return <></>
import { useState, useRef } from 'react'
import { useLayoutEffect, useEffect } from 'react'
import { useNext, useGotoSummary } from '@remake/hooks'
import type { Log } from '@remake/hooks'
import { properties } from '@/display'
import { keys } from '@remake/vitex'
import { achievements, events, talents } from '@remake/data'
import { AutoInterval } from '@/config'
import './Play.css'
function LogTalent({ id }: { id: number }) {
const { name, description, grade } = talents.get(id)!
return (
<li className={`grade-${grade}`}>
<span className="tag font-mono">[]</span>
<span className="name">{name}</span>
<span className="description">{description}</span>
</li>
)
}
function LogTalents({ items }: { items: number[] }) {
if (items.length === 0) return null
const els = items.map(id => <LogTalent key={id} id={id} />)
return <ul className="log-inner log-talents">{els}</ul>
}
interface LogEventProps {
id: number
post: boolean
}
function LogEvent({ id, post }: LogEventProps) {
const { event, postEvent, grade } = events.get(id)!
return (
<>
<li className={`grade-${grade}`}>{event}</li>
{post && postEvent && (
<li className={`grade-${grade}`}>{postEvent}</li>
)}
</>
)
}
function LogEvents({ items }: { items: number[] }) {
const last = items.length - 1
const els = items.map((id, i) => (
<LogEvent key={id} id={id} post={i == last} />
))
return <ul className="log-inner log-events">{els}</ul>
}
function LogAchievement({ id }: { id: number }) {
const { name, description, grade } = achievements.get(id)!
return (
<li className={`grade-${grade}`}>
<span className="tag font-mono">[]</span>
<span className="name">{name}</span>
<span className="description">{description}</span>
</li>
)
}
function LogAchievements({ items }: { items: number[] }) {
if (items.length === 0) return null
const els = items.map(id => <LogAchievement key={id} id={id} />)
return <ul className="log-inner log-achievements">{els}</ul>
}
interface LogProps {
log: Log
}
function Log({ log }: LogProps) {
return (
<li className="log">
<span className="age font-mono">{log.age}</span>
<div className="content">
<LogTalents items={log.talents} />
<LogEvents items={log.events} />
<LogAchievements items={log.achievements} />
</div>
</li>
)
}
export function Play() {
const [{ state, logs, ended }, next] = useNext()
const [auto, setAuto] = useState(false)
const logRef = useRef<HTMLUListElement>(null)
const autoRef = useRef(0)
const gotoSummary = useGotoSummary()
const handleNext = () => {
if (ended) return
const achievements = next()
// TODO: Show achievements
console.debug('Achievements:', achievements)
}
const handleGotoSummary = () => {
if (!ended) return
const achievements = gotoSummary()
// TODO: Show achievements
console.debug('Achievements:', achievements)
}
useLayoutEffect(() => {
requestAnimationFrame(() => {
if (!logRef.current) return
logRef.current.scrollTop = logRef.current.scrollHeight
})
}, [logs])
useEffect(() => {
if (!auto) window.clearInterval(autoRef.current)
else autoRef.current = window.setInterval(handleNext, AutoInterval)
return () => window.clearInterval(autoRef.current)
}, [auto, handleNext])
return (
<div className="screen play">
<ul className="properties">
{keys(state.props.current, ['age']).map(key => (
<li className={key} key={key}>
<span>{properties[key]}</span>
<span className="font-mono">
{state.props.current[key]}
</span>
</li>
))}
</ul>
<ul
className="logs hide-scrollbar"
onClick={handleNext}
ref={logRef}
>
{logs.map((log, index) => (
<Log key={index} log={log} />
))}
</ul>
<div className="controls">
{!ended && (
<button className="primary" onClick={() => setAuto(!auto)}>
{auto ? '手动' : '自动'}
</button>
)}
{ended && (
<button className="primary" onClick={handleGotoSummary}>
</button>
)}
</div>
</div>
)
}
export default Play
+43
View File
@@ -0,0 +1,43 @@
.screen.summary {
gap: 1rem;
ul.judge-list {
display: flex;
flex-direction: row;
gap: 0.125rem;
width: 100%;
> li {
display: flex;
flex-direction: column;
flex: 1 0;
justify-content: space-between;
text-align: center;
min-width: 4rem;
user-select: none;
span {
display: flex;
flex-direction: row;
justify-content: center;
align-items: center;
font-weight: bold;
border: 0.0625rem solid var(--grade-color);
box-sizing: border-box;
height: 2rem;
color: var(--grade-color);
&:not(:first-child) {
border-top: none;
}
}
.level {
font-size: 0.95rem;
background-color: var(--grade-color);
color: var(--base-background-color);
}
}
}
ul.talent-list {
display: flex;
flex-direction: column;
gap: 0.5rem;
width: 100%;
}
}
+58 -4
View File
@@ -1,10 +1,64 @@
import { useState } from 'react'
import { usePicked, useEnd } from '@remake/hooks'
import { useJudge } from '@/hooks/judge'
import type { JudgeKeys, Judge } from '@/hooks/judge'
import { properties, judgeDisplay } from '@/display'
import TalentComponent from '@/components/Talent'
import './Summary.css'
interface JudgeItemProps {
prop: JudgeKeys
judge: Judge
}
function JudgeItem({ prop, judge }: JudgeItemProps) {
const { value, grade, level } = judge
return (
<li className={`${prop} grade-${grade}`}>
<span className="property">{properties[prop]}</span>
<span className="value font-mono">{value}</span>
<span className="level">{judgeDisplay(prop, level)}</span>
</li>
)
}
export default function Summary() {
const picked = usePicked()
const judges = useJudge()
const end = useEnd()
const [locked, setLocked] = useState<number | null>(null)
const handleSelect = (id: number) => {
if (locked === id) setLocked(null)
else setLocked(id)
}
const handleEnd = () => {
const achievements = end()
// TODO: Show achievements
console.log('Achievements', achievements)
}
return (
<div className="screen summary">
<h2></h2>
<p>: {}</p>
{/* 展现解锁的成就等 */}
<button onClick={() => {}}></button>
<ul className="judge-list">
{judges.map(([key, { value, grade, level }]) => (
<JudgeItem
key={key}
prop={key}
judge={{ value, grade, level }}
/>
))}
</ul>
<div className="section">
<div className="title"></div>
<ul className="talent-list">
{Array.from(picked, id => (
<li key={id} onClick={() => handleSelect(id)}>
<TalentComponent id={id} selected={locked === id} />
</li>
))}
</ul>
</div>
<button className="primary" onClick={handleEnd}>
</button>
</div>
)
}
+25
View File
@@ -3,4 +3,29 @@ export const properties = {
intelligence: '智力',
strength: '体质',
money: '家境',
spirit: '快乐',
age: '享年',
summary: '总评',
}
const s = (str: string) => str.split('|')
const p = (prefix: string, arr: string[]) => arr.map(v => prefix + v)
const jbase = '地狱|折磨|不佳|普通|优秀|罕见|逆天|传说'
export const judges = {
summary: s(jbase),
charm: s(jbase),
money: s(jbase),
spirit: s('地狱|折磨|不幸|普通|幸福|极乐|天命'),
intelligence: s(jbase + '|识海|元神|仙魂'),
strength: s(jbase + '|凝气|筑基|金丹|元婴|仙体'),
age: s('胎死腹中|早夭|少年|盛年|中年|花甲|古稀|杖朝|南山|不老|修仙|仙寿'),
}
export const rates = {
times: p('抽到紫色概率', s('不变|翻倍|三倍|四倍|五倍|六倍')),
achievement: p('抽到橙色概率', s('不变|翻倍|三倍|四倍|五倍|六倍')),
}
export function judgeDisplay(key: keyof typeof judges, level: number) {
return judges[key][level]
}
+30
View File
@@ -0,0 +1,30 @@
import { useMemo } from 'react'
import { useSummary, useGameState } from '@remake/hooks'
import type { Properties } from '@remake/hooks'
import { judge, judgeGrade } from '@/config'
import { keys } from '@remake/vitex'
export interface Judge {
value: number
level: number
grade: number
}
export type JudgePropKeys = keyof Properties
export type JudgeKeys = 'summary' | JudgePropKeys
export type Judges = [JudgeKeys, Judge][]
export const useJudge = () => {
const summary = useSummary()
const state = useGameState()
if (!state) throw new Error('Game state is not set')
return useMemo(() => {
const props = { ...state.props.highest, summary }
const judges: Judges = []
for (const key of keys(props)) {
const value = props[key]
const level = judge(key, value)
const grade = judgeGrade(key, level)
judges.push([key, { value, level, grade }])
}
return judges
}, [state.props.highest, summary])
}
+21 -21
View File
@@ -1,6 +1,6 @@
import { useCallback, useTransition } from 'react'
import { useCallback } from 'react'
import { atom, useAtom } from 'jotai'
import { useConfigInject, useProfile, useProfileInject } from '@remake/hooks'
import { useConfigInject, useRawProfile, useProfileInject } from '@remake/hooks'
import { get, set } from '@/storage'
import { config } from '@/config'
@@ -10,35 +10,35 @@ export const useInit = () => {
const configInject = useConfigInject()
const profileInject = useProfileInject()
const [inited, setInited] = useAtom(initedAtom)
const [_, startTransition] = useTransition()
const loader = useCallback(() => {
const loader = useCallback(async () => {
if (inited) return
configInject(config)
startTransition(async () => {
const { profile } = await get(['profile'])
const parsed = profile ? JSON.parse(profile) || {} : {}
profileInject({
...parsed,
times: parsed.times || 0,
achievements: new Set(parsed.achievements || []),
events: new Set(parsed.events || []),
talents: new Set(parsed.talents || []),
})
setInited(true)
const { profile } = await get(['profile'])
const parsed = profile ? JSON.parse(profile) || {} : {}
profileInject({
...parsed,
times: parsed.times || 0,
achievements: new Set(parsed.achievements || []),
events: new Set(parsed.events || []),
talents: new Set(parsed.talents || []),
})
}, [])
setInited(true)
}, [inited, configInject, profileInject, setInited])
return [inited, loader] as const
}
export const useSaver = () => {
const [profile] = useProfile()
const saver = useCallback(() => {
const [profile] = useRawProfile()
const [inited] = useAtom(initedAtom)
return useCallback(async () => {
if (!inited || !profile) return
const str = JSON.stringify({
...profile,
times: profile.times,
achievements: Array.from(profile.achievements),
events: Array.from(profile.events),
talents: Array.from(profile.talents),
})
set({ profile: str })
}, [profile])
return saver
return await set({ profile: str })
}, [inited, profile])
}
-4
View File
@@ -1,8 +1,6 @@
import { createRoot } from 'react-dom/client'
import { StrictMode } from 'react'
import { Game } from './Game'
import { ThemeToggle } from './components/ThemeToggle'
import { Jotai } from './jotai'
import './styles/colors.css'
import './styles/common.css'
@@ -10,8 +8,6 @@ const container = document.getElementById('remake')!
const root = createRoot(container)
root.render(
<StrictMode>
<Jotai />
<ThemeToggle />
<Game />
</StrictMode>,
)
-6
View File
@@ -1,6 +0,0 @@
import { useAtomsDevtools } from 'jotai-devtools/utils'
export function Jotai() {
useAtomsDevtools('Store')
return null
}
export default Jotai
+32
View File
@@ -1,3 +1,35 @@
if (localStorage.getItem('version') !== '3.0.0') {
const times = parseInt(localStorage.getItem('times') || '0')
if (times) {
const achievements = (
JSON.parse(localStorage.getItem('ACHV') || '[]') as [
number,
number,
][]
)
.sort((a, b) => a[1] - b[1])
.map(([id]) => id)
const events = JSON.parse(localStorage.getItem('AEVT') || '[]')
const talents = JSON.parse(localStorage.getItem('ATLT') || '[]')
const profile = { times, achievements, events, talents } as any
const lockedTalents = JSON.parse(
localStorage.getItem('extendTalent') || 'null',
)
if (lockedTalents) profile.lockedTalent = lockedTalents
const unique = JSON.parse(
localStorage.getItem('uniqueWaTaShi') || 'null',
)
if (unique) profile.unique = unique
localStorage.setItem('profile', JSON.stringify(profile))
localStorage.removeItem('times')
localStorage.removeItem('ACHV')
localStorage.removeItem('AEVT')
localStorage.removeItem('ATLT')
localStorage.removeItem('extendTalent')
localStorage.removeItem('uniqueWaTaShi')
}
localStorage.setItem('version', '3.0.0')
}
export async function get<Key extends string>(keys: Key[]) {
return Object.fromEntries(keys.map(k => [k, localStorage.getItem(k)])) as {
[K in Key]: string | null
+6 -1
View File
@@ -11,4 +11,9 @@
--color-primary: light-dark(#61b700, #b9ff69);
--color-info: light-dark(#454ad3, #b5b7ff);
--color-error: light-dark(#e42b2b, #ff6969);
}
}
.grade-0 { --grade-color: var(--color-grade-0); }
.grade-1 { --grade-color: var(--color-grade-1); }
.grade-2 { --grade-color: var(--color-grade-2); }
.grade-3 { --grade-color: var(--color-grade-3); }
+12 -7
View File
@@ -2,6 +2,7 @@ html { transition: all 0.2s ease-in-out; }
html[data-theme='light'] { color-scheme: light; }
html[data-theme='dark'] { color-scheme: dark; }
:root { color: var(--base-text-color); }
.hide-scrollbar,
html {
overflow-y: auto;
overflow-x: auto;
@@ -18,17 +19,21 @@ body {
margin: 1rem;
padding: 0;
background: var(--base-background-color);
transition: all 0.2s ease-in-out;
}
html, body, button, input, select, textarea {
font-family:
-apple-system, BlinkMacSystemFont, "SF Pro Text", "SF Pro Display", "PingFang SC",
"Noto Sans SC", "Noto Sans CJK SC", "Noto Sans",
-apple-system, BlinkMacSystemFont, "SF Pro Text", "SF Pro Display", "PingFang SC",
"Noto Sans SC", "Noto Sans CJK SC", "Noto Sans",
"Microsoft YaHei", "Helvetica Neue", Helvetica, Arial, sans-serif;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
.font-mono {
font-family:
"SF Mono", SFMono-Regular, Menlo, Monaco, Consolas,
font-family:
"SF Mono", SFMono-Regular, Menlo, Monaco, Consolas,
"Noto Sans Mono CJK SC", "Noto Sans Mono", "Noto Code",
ui-monospace, monospace;
-webkit-font-smoothing: antialiased;
@@ -47,12 +52,12 @@ button {
border: var(--border-color) 0.0625rem solid;
background: var(--background-color);
font-size: 1.2rem;
font-weight: bold;
padding: 0 1rem;
line-height: 2.5rem;
height: 2.5rem;
display: inline-flex;
align-items: center;
justify-content: center;
font-family: Arial, sans-serif;
user-select: none;
transition: all 0.2s ease-in-out;
&:hover {
@@ -86,4 +91,4 @@ input {
&::-webkit-inner-spin-button { -webkit-appearance: none; margin: 0; }
}
@media (max-width: 32rem) { :root { font-size: 2.8vw; } }
@media (max-width: 32rem) { :root { font-size: 2.88vw; } }