* feat(editor): show emoji name in suggestion list
Replace the fixed-column emoji grid with a vertical list that displays
each emoji alongside its :shortcode: name. This makes the picker more
discoverable—users can see and learn shortcodes without prior knowledge.
Changes:
- EmojiList: switch from SimpleGrid/ActionIcon to UnstyledButton list
rows showing emoji glyph + monospace 🆔 label
- Navigation simplified to ArrowUp/ArrowDown (list has no columns)
- Results capped at 8 items for a focused, scannable dropdown
- CSS module: rename menuBtn -> menuItem, tighten padding
* feat(editor): replace SearchIndex with name/id includes search
Port the exact search algorithm from the original extension:
- Build a flat index from @emoji-mart/data: { id, name (lowercase), native }
- Filter with name.includes(q) || id.includes(q) — predictable, no
keyword indirection
- Results capped at 5 (same as extension)
- Frequently-used emojis (sorted by usage) shown when query is empty
- Remove emoji-mart init() / SearchIndex / getEmojiDataFromNative
dependencies; index is built lazily and cached in memory
- Remove unused GRID_COLUMNS constant
* feat(editor): emoji picker with browse and search modes
When the query is empty the picker shows a category bar with 8 tabs
(people, nature, food…) and a scrollable emoji grid. Typing after ':'
switches to a compact list that shows the glyph and :shortcode: side by
side, making it easy to discover emoji names while you type.
- Category data is loaded lazily from @emoji-mart/data and cached, so
opening the picker more than once has no overhead
- Grid keyboard nav: arrow keys move by cell/row, Enter picks
- List keyboard nav: up/down through results, Enter picks
- Mouse hover syncs the keyboard selection index in both modes
- incrementEmojiUsage tracks picks so frequently used ones bubble up
in future sessions
* fix(editor): polish emoji picker copy and loading
* feat: add emoji to slash command
* Add keyboard support to emoji group navigation
---------
Co-authored-by: Philipinho <16838612+Philipinho@users.noreply.github.com>
The inline-embed endpoint was a thin wrapper around baseService.create:
its only differences from /bases/create were that it derived the
spaceId/workspaceId from a parent page, gated permission via
pageAccessService.validateCanEdit on that parent, and seeded inline
defaults (Title + Text 1 + Text 2 + one row). All of that fits
naturally on /bases/create as a parentPageId branch.
- CreateBaseDto: spaceId is now optional. Either spaceId or
parentPageId must be supplied; the controller validates the
cross-field requirement and 400s otherwise.
- /bases/create: with parentPageId, derive workspaceId/spaceId from
the parent, validateCanEdit on the parent, apply inline defaults.
Without parentPageId, gate on space-level Create, Page (the
standalone path).
- InlineEmbedBaseDto + createInlineEmbed deleted.
- Slash command in the editor now POSTs /bases/create with
{ parentPageId } — the server picks up the inline branch.
Two pieces of code added under the wrong height-mismatch theory of
the inline-embed scroll jump are no longer load-bearing now that the
real cause (virtual-core's _willUpdate calling _scrollToOffset(NaN))
is fixed by the initialOffset seed in grid-container.tsx:
- BaseTableSkeleton's `rows` prop, whose only consumer was the
"creating database" placeholder passing rows=0 to "match" the
eventual empty-base height. Reverted to a fixed 10-row skeleton.
- The Database slash command's React Query cache prefill of
["bases", id] and ["base-rows", id, …] (~30 lines), which
existed to skip BaseTable's own loading skeleton on swap. The
create endpoint return type is back to { id }.
The placeholder approach (pendingKey + setNodeMarkup patch) stays —
that's what gives the user visible state during the create request,
unrelated to the scroll jump.
The placeholder rendered the full 10-row BaseTableSkeleton (~440px)
while waiting for the create response, then BaseTable mounted, ran its
own queries, and rendered the same 10-row skeleton again until rows
loaded. The actual content for a freshly-created empty base is ~112px
— so the swap shrank the doc by ~330px and on a short page the
browser clamped scrollY past the new doc bottom, manifesting as a
"jump to top of editor."
Two changes to keep the height constant end-to-end:
1. BaseTableSkeleton now accepts a `rows` prop (default 10). The
placeholder in BaseEmbedView passes `rows={0}` so the skeleton
matches the height of the eventual empty base shell — header row +
AddRow button, no fake body rows.
2. The Database slash command now seeds `["bases", id]` and the
`["base-rows", id, undefined, undefined, undefined]` infinite-query
cache from the create response (the endpoint already returns the
full base with properties + views; the typed return was just too
narrow). BaseTable mounts with baseLoading/rowsLoading already
false and skips its own skeleton — no transient grow-then-shrink
between placeholder and final content.
End state: placeholder height ≈ rendered-empty-base height, and no
intermediate skeleton appears while BaseTable is "loading." The
scrollY clamp can't fire because the doc never shrinks.
The Database slash command deleted the trigger text and then awaited
the create-base API before inserting the embed. During the wait the
editor sat empty (no visible state), and by the time the embed was
inserted the editor's selection had often drifted — so the new node
landed in the wrong place and the page appeared to "jump up" when the
response arrived.
Insert a placeholder baseEmbed node synchronously at the slash position
with pageId: null and a unique pendingKey. BaseEmbedView renders
BaseTableSkeleton while pendingKey is set — same skeleton BaseTable
shows on its own initial load, so the swap to the real table is a
visual no-op. Once the API responds, look up the placeholder by its
pendingKey and patch in the real pageId via setNodeMarkup. On API
failure, remove the placeholder and surface a toast. The pendingKey
attribute is non-serializing (parseHTML returns null, renderHTML
returns {}) so a placeholder can't survive a page reload as orphan.
* feat: new image menu
* switch to resizable side handles
* use pixels
* refactor excalidraw and drawio menu
* support image resize undo
* video resize
* callout menu refresh
* refresh table menus
* fix color scheme
* fix: patch @tiptap/core ResizableNodeView to prevent resize sticking after mouseup
* feat: columns
* notes callout
* focus on first column
* capture tab key in column
* fix print
* hide columns menu when some nodes are focused
* fix print
* fix columns
* selective placeholder
* fix blockquote
* quote
* fix callout in columns
* use widely available arrayBuffer
* fix stream fails in safari
* fix hasFocus bug
* fix safari upload bug
* feat: add HTTP range request support for file serving
* * multi-file paste support
* allow media files (image/videos) to be attachments
* insert trailing node if file placeholder is at the end of the editor
* fix video align
* update tiptap version
* excalidraw init
* cleanup
* better file handling and other fixes
* use different modal to fix excalidraw cursor position issue
* see https://github.com/excalidraw/excalidraw/issues/7312
* fix websocket in vite dev mode
* WIP
* add align attribute
* fix table
* menu icons
* Render image in excalidraw html
* add size to custom SVG components
* rewrite undefined font urls